THe Back 20 Best Games of All Time: 2020 Edition

The last time I updated my top 10 best games of all time list was way back in July 2018, since then quite a few games have graced my table and ordinarily I would want to update that list. As I reviewed the potential new additions to the list and potential replacements a clear reality set in for me. It still holds up.

First lets review the 2018 list.

10. Great Western Trail
9. New Angeles
8. Shogun (Queen Games Version)
7. Blood Rage
6. Twilight Imperium 4th edition
5. Star Wars Armada
4. War of The Ring
3. Game of Thrones: The Board Game
2. Through The Ages: A New Story of Civilization
1. Lord of the Rings: The Living Card Game

Frankly while I could certainly consider shifting the order around a bit and maybe bring some games to challenge some of the ones on this list, I just don’t see enough shifts taking place to revise the list.

Instead what I will give you today is the back 20 best games of all time, numbers 11 to 20. After all the point of any good best games list is to find something that might peek your interest and be worth getting to the table, so as long as we are writing and talking about games, promoting the hobby, what difference does it make if a game is in the top 10 or top 20.

Without further delay here are your top 11 through 20, best games of all time brought to you by Gamersdungeon.net. Enjoy the list.

20. Ikusa (Originally Shogun or Samurai Swords)

Ikusa is gorgeous on the table making this one of the best productions of the game to date.

It may surprise some that an old Milton Bradley title like Ikusa would still make the cut on a best of list, but to me of all those old classics that strived to dethrone RISK as the final word in dice chucking war games which includes prestigious titles like Axis & Allies and Fortress America, Ikusa is still one of the most balanced and straightforward war games that came out of that 80’s era of big box war games.

While I think both Axis and Allies and Fortress America are gems in their own right, they are both asymmetrical games which notably the king of dice chuckers (RISK) with which these games aimed to compete with was not. Back in those days this was the common commentary and line of thought. A game in which all players start on exactly equal footing left no discussion or argument about the balance of the game. Everyone started the same and while you could still blame luck for your loss, you could not blame an unbalanced game for it.

That however is not why I love Ikusa and will still happily play it today. This is a game that was way ahead of its time that went far beyond simply moving army men around a board and chucking dice. Its broken down into planning and execution phases, there are distinctly different units, hail mary plays and a feel of ever escalating warfare in which alliances are made and broken in the same breath.

I have a lot of fond memories from my childhood playing all of the milton bradley titles, in fact I have a lot of nostalgic memories of quite a few games from that era but Ikusa is the only one of those games I own today and there is a good reason for it. Even outside of nostalgia, this is still a solid game classic, nostalgia or not. It’s one I can easily recommend to anyone who loves men on a map war games, it certainly blows out of the water the vast majority of such games put out today.

19. 1830 Railroads & Robber Barons

This is a big, long and fairly complex game that really requires a bit of preparation and commitment from the players. Given its nature to be brutal and unforgiving, it can be difficult to get to the table even with the most experience group of gamers.

Another blast from the past, 1830 is the grandaddy of 18XX train games and without question THE best game about economics that has ever been made. Yes it’s slow and yes, if you don’t love trains, stock markets and capitalism this game will definitely not speak to you, but for me this is one of those rare gems that does something truly unique in gaming that has never been done before and never done since. Except of course in the massive library of 18XX games that exists today that tries to recapture and honor the original. While I have played a few others in what has become a genre/series of games, 1830 is still my favorite with 1854 being a close second.

I spent god only knows how many hours playing the PC version of this game back in the mid 90’s, second only to Sid Meier’s Civilization. It’s far too difficult to explain exactly what the driving force is behind 1830, but I always like to describe it as a knife fight in a phone booth. Claustrophobic, unforgiving and mean almost to the heights of games like Diplomacy where you know it’s not a question of IF your competitors will completely screw you, but a question of WHEN.

If you want to know everything that is wrong with capitalism & greed, there is no game that will make the point better then 1830 Railroads & Robber Barons. It’s not for the feint of heart, but without question in my mind an experience no connoisseur of board games should pass on, it’s a remarkably unique experience you will not have with any other board game out there.

18. Albion: The Resistance & Coup

If I had to choose between coup and the resistance, I think I would choose coup, but mainly because I prefer a more intimate experience of a smaller group.

Albion the resistance is in my mind the result of gaming evolution, the final product of a genre that was born in classics like Werewolf. The final word in hidden identity and betrayer games, forming itself into what I believe to be the ultimate party game.

Coup on the other hand is Albions little brother, for smaller more intimate groups, but effectively has all the same benefits and logic which is why I bring these two games together into a single position on this list.

With very few components and very simple rules, both games in combination with a bit of red wine and good company, can turn a boring dinner party into a memorable evening you’ll be talking about for years.

I have pulled both of these titles out at countless parties and events and they have always been so popular that I end up giving away my copies of the games to my guests. Both games break the barrier between gamer and non-gamer and they are easy to teach and always fun to play.

Wonderful party games without limited meanness and though it may be cheating to put them both in the same spot on this list, to me, even though they are definitely distinctly different games, they accomplish the exact same thing and serve the same purpose in my collection. It’s just a question of whether I have 5 guests or more than 5 guests which defines which of these two I pull out.

17. Condottiere

There are some differences between this original version and the newly reprinted version available today, but the classic rules are optional in the new version so there is no reason to seek out this vintage version, get the new one.

Though the game was released back in 1995 and should be considered a “classic” at this point, I actually only recently discovered it as it has flown under my radar for more than a decade.

I recall the first time I played this game and came to the conclusion right then and there that this game would undoubtedly be a contender for my top 10 best game of all time list. It may be in the 17 spot right now, but frankly I adore this game and it’s making the table at home with my family with more and more frequency.

Its a simple trick taking game, but it adds an area control element to the game play as a sort of strategic scoring mechanism but more importantly it gives the tricks in the game meaning, defining for players the importance of any particular trick which really represents a battle.

It’s a fantastically tactical game and while there is certainly a component of luck in the game, in my experience the skill of a player can mitigate luck almost entirely. In fact, I would say Condottiere has far more in common with games like Texas Hold’em where, what you have in your hand is as important as your ability to read the whites of a competitors eyes. This is a game in which you gamble, you bluff, you stall and you wait for that perfect moment to make your play and hope you have read the room correctly.

Super easy to teach and learn, fantastic sequencing of events that really builds memorable stories which is truly amazing for a game that has such an incredibly simple premise. Definitely a rising star on this list, the more I play it, the more I fall in love with it.

16. Star Wars: Destiny

Star Wars Destiny had a good, albeit short run. Get what you can, once this one goes out of print its not likely to ever come back.

While the story of Fantasy Flight Games collectable card and dice game Star Wars: Destiny was without question always going to end in tragedy (and it did), while FFG failed to make the game work as a business, the designers certainly made it an awesome game to play.

Star Wars: Destiny as a game is absolutely amazing, it is my favorite dueling deck building game out there by a pretty large margin and me and my friend (singalur) have always had a great time with it. It’s unfortunate that FFG just chose a very poor business model for the game making it far too expensive and inaccessible to most people. It certainly rivals games in my collection as the most expensive game on my shelf. It was just a tragically piss poor business model that drove its failure and it came to the surprise of no one that it was cancelled, yet I can’t help but feel incredibly sad to see it go out like this. Star Wars Destiny deserved a better fate.

Still I recommend getting it (on sale preferably) if you can because I don’t think we will ever see a game quite like this again. The combination of card and dice play, the perfectly executed theme and always extremely tight games resulted in a perfect formula for a dueling game.

Easily one of the best failed games that I have ever seen, despite its cancellation I fully intend to buy up what I can for this game before it disappears into the annals of history and I recommend you do the same.

15. Empire of the Sun

This epic experience is not easy to get into, but there is a smaller version of the game called “South Pacific” which is available that covers a smaller part of the conflict and is easier to get into. If you are going to take a dive, know that this smaller version is included in the full game.

Empire of the Sun is definitely not the type of game I would expect to show up on my list and admittedly, its unlikely anything like this will ever show up again. Frankly it was a metric ton of work just to learn how to play this game properly, countless hours pouring over a thick and incredibly complex rulebook to learn how to play an insanely in depth world war II simulation game.

Yet I did it and frankly, I’m better for it and I’m glad I did. Empire of the Sun for all its complexity is an ingenious game, a true masterpiece of game design and though certainly, it speaks to a very specific audience, as a gamer I’m always trying to broaden my horizons and I believe that if you are going to be a conesiour of board games you must be ready and willing to truly explore the hobby. This was undoubtedly my greatest departure out of my comfort zone, yet it has without question been one of the most unique experiences I have had this year.

Empire of the Sun is a game about the war in the pacific that not only gives you the feel of truly commanding with incredible detail this freighting moment in history, but you get to try to re-write it, ultimately coming to the realization that how history actually transpired, did so for very good reason. It’s a wonderful experience to not only command the game, but learn and experience a piece of tragic human history with understanding and ultimately humility.

I don’t recommend you buy this game under normal circumstances. This is what I would call an exploration of passion, do it only if you have the patience and desire to explore the board gaming hobby to its deepest level because that is where this game will take you.

14. Lords of Waterdeep

The Scoundrels of Skullport is an absolute must have expansion for Lords of Waterdeep, I wouldn’t dream of playing the game without it.

One of the few games on this list I don’t actually own, though for the past 4 years running it has been a highlight of our big board gaming weekend we do every summer with my gaming group. I caution you here by saying that YOU MUST have the Scoundrels of Skullport expansion and its position on this list assumes this.

Lords of Waterdeep is really a very standard take on the worker placement genre and in fact, I think by comparison what has been done in the genre over the years since, you might even call it uninspired. It does however have two very distinct elements that elevate it for me above most games in this genre.

First, its Dungeons and Dragons in a setting that is near and dear to my heart, The Forgotten Realms. Secondly however and definitely more importantly, it’s a worker placement game with a lot of fuck you mechanics in it, which is unequivocally the main problem I have with almost all other worker placement games out there today. Aka, the lack of interaction.

Lords of Waterdeep is an actual competition unlike most worker placement games where you can attack and hinder your opponents directly, even team up with other players to do so in a confrontational way which is really the key to the whole game.

Beyond that the game has so many different ways to approach it in terms of victory conditions where replayability really is infinite. You also have the asymmetrical lords which define your play style a bit and of course the expansion with its corruption mechanic adds a gambling/push your luck element to the game which results in the game rising far beyond the experience of your typical worker placement game. I would say its my favorite worker placement game, but as you will see in the moment, there actually is one I like just a little bit better than this one.

13. Empires: Age of Discovery

The definitive deluxe version is well worth getting, it is the pride and joy of my gaming collection, I sometimes pull it off the shelf just to look at all the pretty pieces.

The king of worker placement games in my book, Empires: Age of Discovery really is a masterpiece. It scales up every element of what makes a great game design, by taking existing, tried and true mechanics (namely worker placement) and twisting them just enough to elevate them beyond the traditions to near perfection in terms of balance and clever option expanding player choices.

Empires combines area control, economics, worker placement with unique workers, resource management and more into a single unified system that runs smooth as silk and keeps every player engaged at all times. Going beyond that with the deluxe edition of the game, it brings beauty to the table with an almost astonishing visual appeal that far exceeds the overwhelming majority of board games out there.

For fans of the worker placement genre, this is the ultimate experience. This is a game that always threatens my top 10 list and for good reason, in terms of just sheer design and gameplay, this game is unmatched in the genre.

12. Star Trek Fleet Captains

The expansions add a lot to the game, but the experience is not lessened if you can’t get your hands on them. The game and two expansions are going to cost you a pretty penny, but just look at it, its sooo preeeeettty!

I always say that when it comes to a good board game, theme is absolutely critical, but when it comes to trying to replicate something as specific and beloved by its fans as Star Trek, theme is everything.

I think the best way to describe Star Trek Fleet Captains is that it’s all of Star Trek, from original series, to Voyager and everything in between in a box. It is the perfect Star Trek game and that is saying quite a bit given that there have been countless Star Trek games that came before and after Fleet Captains. It’s pinnacle of Star Trek games and to me, without a doubt, one of the best adventure games in any genre ever made.

It melds gameplay and theme with perfect harmony, capturing all of those little micro moments of Star Trek goodness you crave and only a true fan would fully appreciate. I have honestly stopped even trying other Star Trek games at this point because frankly, I just don’t believe it is possible to make a better Star Trek game and there is no point in trying to fix what ain’t broke.

If you love Star Trek, this is the only game you need on your shelf.

11. Game of Thrones: The Card Game 2nd Edition

As a living card game, the model is perfect for collectors as you only need to buy one of everything to complete your collection. Like Lord of the Rings, that is greatly appreciated by this fan!

Game of Thrones conjures up a lot of imagery as this is a setting with a vast, intricate story weaved in many different ways in the books and tv show. Yet at the heart of the story behind Game of Thrones are the politics and the unique and interesting characters that drive them.

While Game of Thrones the board game captures the sort of global conflict on a high level, to me Game of Thrones the card game is the embodiment of what Song of Ice and Fire is really about. The card game brings to life the characters and the politics in a unique game mechanic tailor made for multiplayer competitive deck building game.

Sure you can play Game of Thrones the Card game as a duel, but really this game shines in a 3 or 4 player game and I don’t really care to play it any other way. It would not make this list as a duel game.

Card games tend to capture themes in very indirect ways, typically more by the art then anything else, but Game of Thrones The Card game really nails the thematic feel of the story in its gameplay. You really come to care about the cards that represent your characters and the story the different events and actions brought to life by the cards tell.

Amazing game, always a contender for my top 10 list and definitely deserving of the number 11 spot on this list.