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The Lost Citadel

The Lost Citadel is a dark, dungeon-crawling adventure where players must face the mad wizard Vorlath Zevharak, a once-powerful sorcerer turned undead Wight in his obsessive quest for immortality. In the ruins of a forgotten citadel, Vorlath practices dark necromancy, and only the bravest heroes can stop him before his evil magic spreads beyond the crumbling walls.
- Designed for 4-5 players of 1st to 3rd level.
- A short drop-in location adventure suitable for ongoing campaigns or one-shots.
- Features a triggered event system for creating a dynamic and narrative experience
- Includes exploration, combat, Traps, new magic items and everyone’s favorite, a big boss fight at the end with custom solo boss rules.
The Book of Backgrounds Vol 1: Family Legacies

The Book of Backgrounds – Vol 1: Family Legacies takes the concept of character backgrounds to a new level, offering 8 unique family legacy backgrounds designed to add rich narrative depth to your game. Whether you’re the son of a mad king, the daughter of a famous mercenary, or the bearer of a terrible family curse, each background is crafted to bring drama, intrigue, and personal stakes to your character’s story.
This supplement provides not only these immersive family backgrounds but also includes new origin feats and specialized equipment to enhance these legacies. Additionally, you’ll find a wealth of advice and options to help you fully embrace the background system, allowing you to weave these family stories into the heart of your game. The Book of Backgrounds is the perfect tool for players and Dungeon Masters alike, adding narrative flavor and expanding roleplay opportunities in exciting and creative ways.
The Book of Backgrounds Vol 2: Family Legacies

The Book of Backgrounds – Vol 2: Family Legacies takes the concept of character backgrounds to a new level, offering 8 unique family legacy backgrounds designed to add rich narrative depth to your game. Whether you’re the son of a Pirate King, the daughter of a famous Vampire Hunter, or the bearer of a terrible family curse, each background is crafted to bring drama, intrigue, and personal stakes to your character’s story.
This supplement provides not only these immersive family backgrounds but also includes new origin feats and specialized equipment to enhance these legacies. Additionally, you’ll find a wealth of advice and options to help you fully embrace the background system, allowing you to weave these family stories into the heart of your game. The Book of Backgrounds is the perfect tool for players and Dungeon Masters alike, adding narrative flavor and expanding roleplay opportunities in exciting and creative ways.
Boss Fights: Volume I

Battling fearsome creatures is a core part of the Dungeons and Dragons experience, but one aspect I’ve always felt lacking is the design of solo monsters. Typically, due to the imbalance in action economy between a single monster and a party of adventurers, these creatures are often dispatched too quickly, regardless of how powerful they might seem on paper. Even worse, solo monsters tend to lock in on one target, reducing the encounter to a damage trade where one player absorbs all the hits while the rest chip away at the creature.
In the Boss Fights Volume series, I’ve crafted a selection of solo monsters that not only present a real challenge, especially for low-level characters, but also feature special mechanics that address the action economy issue. These creatures are designed to be more versatile in combat, allowing them to engage the entire party, making the fights dynamic and engaging. Most importantly, they’re meant to be fun for the GM to run, delivering memorable and exciting encounters at the table.
Boss Fights Volume I comes with 3 powerful boss monsters using my custom multi-Initiative system that are going to break player expectations and have them begging for mercy!